Nerfed Terrarian's damage from 380 to 351. Added the names "Cameron" and "Woffle" for the Guide. For example, if the player has 25% DR, it will be scaled to 1 - 1(1 + 0.25) = 0.2, or 20% DR. Decreased Voodoo Demon spawn rates by 20% in the Underworld. Obsidian Skin Potions now cause the player's lava immunity timer to regenerate much faster if they are not in lava. Introduced a melee speed cap which limits true melee weapons to a maximum of 115% of their initial speed, and other melee weapons to 150% of their original speed, instead of only yoyos being limited to 125% melee speed. Nerfed Cobalt Leggings' defense from 10 to 8. All vanilla wings now display their stats in their tooltips. Post-Moon Lord Blood Moons now increase enemy contact damage by a flat 100 instead of 2x. Buffed Flesh Grinder use time from 39 to 12 and increased its hammer power from 55% to 70%. Nerfed Phoenix Blaster's damage from 24 to 18. Angler Earring is guaranteed on the 7th quest. Buffed Stardust Drill use time from 15 to 3 and gave it +4 tile range. Enemies now get weakened attack and health at the start of Hardmode. Buffed Cobalt Hat's defense from 2 to 4, and max mana boost from 40 to 60. Equipping any type of wing accessory will now grant the player +24% jump speed. Life Crystals, Life Fruit, and Mana Crystals now have auto-use. Buffed Crystal Serpent's damage from 40 to 45. Added "when used in the crimson" to Bloody Spine's tooltip. All Old One's Army event enemies except Etherian Wyvern and Kobold Glider are now immune to Slow and Webbed. Slime debuff now makes heat debuffs 5x as effective. Rebalanced Phoenix Blaster, buffed base damage from 18 to 36 but nerfed use time from 14 to 27. Buffed Cobalt Leggings' defense from 7 to 10. Nerfed Gladiator Leggings' defense from 5 to 4. Obsidian Skin Potion no longer provides full immunity to Lava; instead it gives 7 seconds of lava immunity. The Wizard now sells Potions of Return for. Buffed Chlorophyte Saber's damage from 48 to 80, and use time from 16 to 10. Nerfed Stardust Dragon Staff's damage from 40 to 20, and it now grants enemies 10 immunity frames instead of 6. I feel unthinkable terrors are watching your every move.". ", "I have a feeling we're going to have absolutely fantastic parties with [Name of Drunk Princess] around! Mimics (not including Biome, Ice, and Present Mimics) will now always drop at least one item. Contents 1 Town NPCs 1.1 Pre-Hardmode 1.2 Hardmode 1.3 Post-Moon Lord 2 Other NPCs 3 Nurse Price Scaling 4 Items sold 5 Quotes 6 NPC Names 7 Notes 8 Trivia 9 See Also Set bonus now increases defense by 5, and rogue damage and velocity by 10%. It now inflicts Whispering Death for 1 and 2 seconds from projectiles and contact respectively. Angry Dandelions and Blood Squids no longer deal contact damage. Demon Wings provide +10% damage and crit chance. Nerfed Empress Wings flight time from 2.5 seconds to 1.67. Nerfed Xenopopper's damage from 45 to 33. Diving Helmet's tooltip now contains the line "Moderately reduces breath loss in the abyss". Angry Bones, Armored Skeleton, Armored Viking, Blue Armored Bones, Bone Lee, Bone Serpent, Cursed Skull, Dark Caster, Dungeon Guardian, Giant Cursed Skull, Granite Elemental, Granite Golem, Hoplite, Necromancer, Old One's Skeleton, Ragged Caster, Rune Wizard, Rusty Armored Bones, Skeleton, Skeleton Archer, Skeleton Commando, Skeleton Sniper, Tactical Skeleton, Tim, Undead Miner, and Undead Viking are vulnerable to water but resistant to sickness. Nerfed Elf Melter's damage from 113 to 84. Buffed Frost Daggerfish, it now inflicts Frostburn for 3 seconds on hit. Fixed an oversight where Picksaw's tooltip still referred to Scoria Ore as Chaotic Ore. Festive Wings now rain down homing ornaments during the player's flight. The Calamity Mod adds five friendly NPCs to provide the player with a multitude of weapons and buffs in progression. Nerfed Tungsten Greaves' movement speed boost from 10% to 8%. Nerfed Platinum Greaves' movement speed boost from 12% to 10%. It now decreases enemy contact damage by 10% for 1 second on hit. Dark Caster, Fire Imp, Goblin Sorcerer, and Tim projectiles now deal 60% damage in Hardmode in Expert Mode. Moss Hornets and Queen Bee now drop Stingers. The Dryad now sells Jungle Roses and Nature's Gifts. Increases the player's movement speed by 20%. However, it now inflicts On Fire! Nerfed Cursed Bullet's damage from 16 to 12. Buffed Adamantite Waraxe use time from 34 to 9, increased its axe power from 100% to 160%, and gave it +1 tile range. Buffed Lunar Flare's damage from 100 to 150. Magiluminescence no longer grants the player a movement speed boost. Decreased the amount of Essences of Sunlight yielded from 5-15 to 2-4. Almost all enemies introduced after vanilla Terraria v1.3.5.3 are now affected by the Calamity debuff vulnerability and resistance system: Antlion Larva and Blood Mummy are vulnerable to cold, water, and sickness debuffs. Gastropod now drops 5-10 Pink Gel at 100% chance. Buffed Daybreak's damage from 150 to 225. Buffed Pearlwood Bow's damage from 9 to 18, nerfed use time from 27 to 35, and gave it auto-fire. Nerfed Terra Blade's damage from 114 to 95. Non-speed melee modifiers now have 4 tiers instead of 6, due to the changes to Forceful and Strong, and merged Demonic and Superior into the same tier. Rebalanced Obsidian Swordfish, nerfed damage from 70 to 45. Buffed Excalibur's damage from 75 to 125, it now inflicts Holy Flames for 2 seconds, and it now deals 75% more damage to enemies that are above 75% HP. Reduced the buy price of all Solutions from. You'd need one big gun to take one of those down. Buffed Light Disc's damage from 57 to 128 and increased projectile velocity multiplier from 1x to 6x. "Chris Tallball" and "Ortho" for the Wizard. Buffed Amber Staff's use time from 28 to 25. Ah, the moths as you progress further get more powerfulhmmwhat power was Yharon holding back? Nerfed Frostbrand's damage from 140 to 97 and use time from 20 to 23. Buffed Gladiator Leggings' defense from 2 to 5. Buffed Spectre Staff's damage from 144 to 216. Buffed Palladium Headgear's defense from 3 to 5. Diabolist, Necromancer, and Ragged Caster can now be interrupted by player attacks. If no Mechanical Bosses have been defeated: The Mechanical Boss' base HP and damage are decreased by 20%. Buffed bash explosion damage from 200 to 400 and it now scales with melee damage boosts. He'sa little 'high octane' if you know what I mean.". Bloody Tear, Deer Thing, and Gelatin Crystal are now non-consumable and now stack up to 1. Or just lice in general. Reduced the cost of the Rod of Discord sold by the Wizard from. Buffed Book of Skulls' projectile velocity from 3.5 to 9. Titan Glove, Power Glove, Mechanical Glove, and Fire Gauntlet now increase true melee damage by 10%. Nerfed Laser Machinegun's damage from 60 to 36. Nerfed Butterfly Wings max mana boost from 50 to 20 and magic damage boost from 10% to 5%. All modifiers are grouped into categories that consist of 6 tiers, categories are determined by weapon damage type and ability to receive certain modifiers over others. I love parties where everyone wears a scary costume!". The drop rates and the amount of items dropped of several items has been adjusted: Increased Butterfly Dust drop rate from 50% to 100%. Nerfed Shield of Cthulhu, dash recoil now grants the player 6 immunity frames instead of 10. The following enemies will spawn at their corresponding pillar when the Pillar Shield has been broken: The Solar Pillar will spawn Corites, Crawltipedes, and Selenians. Buffed Mythril Halberd's damage from 35 to 95 and spear velocity by 25%. Its flame projectiles now grant enemies 6 ID-static immunity frames and have 3 extraUpdates instead of 2. Nebula Mantle provides +20 max mana, +5% magic damage and crit chance, and -5% mana usage if worn with Nebula armor. ", "Whatever that thing was, I'm glad it's gone now. It now slows most enemies by 50% on hit. Molten armor's set bonus now grants the effects of the Lava Charm and Obsidian Skull. Increased how fast Chlorophyte Ore can spread by 50% and how much ore can be generated in a world by 53.85%. Spectre Hood now reduces magic damage by 20%, its lifesteal has been increased, but its lifesteal cooldown has been increased. Fin Wings provide underwater breathing, unimpaired underwater movement, faster underwater falling speed, +20% movement speed and +180% jump speed. Increased the effectiveness of several spawn rate-affecting items: Battle Potion now increases spawn rates by 150% instead of 100%, and max spawns by 140% instead of 100%. Nerfed various enemy damage in Revengeance and Death Mode: Nerfed Alien Queen's acid damage from 120 /, Nerfed Angler Fish's contact damage from 80 /, Nerfed Angry Trapper's contact damage from 100 /, Nerfed Arapaima's contact damage from 75 /, Nerfed Black Recluse's ground contact damage from 90 /, Nerfed Blazing Wheel's contact damage from 24 /, Nerfed Bone Biter's contact damage from 60 /, Nerfed Bone Lee's contact damage from 90 /, Nerfed Bone Serpent's head contact damage from 30 /, Nerfed Butcher's contact damage from 70 /, Nerfed Corrupt Mimic's contact damage from 90 /, Nerfed Crawltipede's head contact damage from 150 /, Nerfed Crimson Mimic's contact damage from 90 /, Nerfed Crystal Thresher's contact damage from 54 /, Nerfed Deadly Sphere's contact damage from 100 /, Nerfed Devourer's head contact damage from 31 /, Nerfed Digger's head contact damage from 45 /, Nerfed [Dune Splicer's head contact damage from 58 /, Nerfed Everscream's contact damage from 110 /, Nerfed Evolution Beast's sphere damage from 100 /, Nerfed Flesh Reaver's contact damage from 64 /, Nerfed Flying Snake's contact damage from 85 /, Nerfed Hallowed Mimic's contact damage from 90 /, Nerfed Ice Queen's contact damage from 120 /, Nerfed Lihzahrd's contact damage from 38 /, Nerfed Man Eater's contact damage from 34 /, Nerfed Martian Saucer's first phase deathray damage from 100 /, Nerfed Meteor Head's contact damage from 40 /, Nerfed Milkyway Weaver's head contact damage from 80 /, Nerfed Mothron's contact damage from 80 /, Nerfed Mourning Wood's contact damage from 120 /, Nerfed Nebula Floater's laser damage from 130 /, Nerfed Paladin's contact damage from 100 /, Nerfed Piranha's contact damage from 25 /, Nerfed Pirate Captain's contact damage from 70 /, Nerfed Predictor's shot damage from 120 /, Nerfed Present Mimic's contact damage from 100 /, Nerfed Pumpking's contact damage from 50 /, Nerfed Sand Elemental's storm damage from 60 /, Nerfed Sand Shark's contact damage from 50 /, Nerfed Santa-NK1's contact damage from 120 /, Nerfed Snatcher's contact damage from 25 /, Nerfed Spike Ball's contact damage from 32 /, Nerfed Stargazer's laser damage from 90 /, Nerfed Storm Diver's laser damage from 150 /, Nerfed Vortex Pillar's vortex damage from 90 /, Nerfed Wall Creeper's contact damage from 30 /, Nerfed Werewolf's contact damage from 70 /, Nerfed World Feeder's head contact damage from 70 /, Nerfed Wyvern's head contact damage from 80 /. Buffed Meowmere's damage from 200 to 266. Lowered post-Moon Lord's health modifier on enemies from 7x to 3.5x. ", "Draedon? "Jeffred" and "The Cooler Arthur" for the Arms Dealer. The summoner penalty is no longer active during the Old One's Army event. Buffed Molten Pickaxe use time from 22 to 9. Modifiers get progressively more powerful the higher the tier. Longcoat now increases rogue critical strike chance by 5%. Diabolists, Necromancers, Ragged Casters, and Rune Wizards no longer have modified behavior when hit. 25% / 33.33% Last Prism 25% / 33.33% Cell Phone now has a use time of 30 instead of 90. Rolling an item to tier 6 will always grant the best modifier possible for its category (For example, if the. Various vanilla weapons have been adjusted: Buffed Amber Staff's damage from 21 to 28. Apple Pie, Banana Split, BBQ Ribs, Burger, Carton of Milk, Chocolate Chip Cookie, Coffee, Cream Soda, Fried Egg, Fries, Grapes, Hotdog, Ice Cream, Milkshake, Nachos, Pizza, Potato Chips, Shrimp Po' Boy, Spaghetti and Steak are no longer dropped by corresponding enemies. Recon Scope, Rifle Scope, and Sniper Scope scope effects no longer activate if visibility is toggled off. Cascade, Fiery Greatsword, Flamarang, Flaming Arrow, Molten Hamaxe, Molten Pickaxe, and Sunfury now always inflict On Fire! Heartreach now increases the grab range of all healing projectiles by 50%. Before 1.9 that never happened to me. Killing 4 or 8 Sand Sharks now displays status messages in chat warning of the Great Sand Shark. The Venom debuff now decreases player movement speed by 15%. The changes listed here occur as long as the Calamity Mod is installed, and are not restricted to any modded difficulty modes. The Goblin Tinkerer now sells Goblin Battle Standard instead of the Dryad. Crimson Rod no longer inflicts Burning Blood. This effect will not trigger when holding a. Eskimo armor now causes ice weapons to deal 10% more damage, cold damage to deal 10% less damage, and provides immunity to Frostburn and Glacial State. The Calamity Mod also changes multiple vanilla item recipes. If the Early Hardmode Progression Rework config option is enabled, the unlocking methods of early-Hardmode ores, as well as the Mechanical Bosses' stats, will be drastically altered: The mod generates many structures containing certain items normally exclusive to different points of progression, including hardmode. Increased Pylons interaction range from 2 blocks to 5. Ice Blade contact hits now inflict Frostburn for 2 seconds at 100% chance instead of 6 seconds at a 20% chance and 2 seconds at a 26.67% chance. Wind Speed will only cancel out a Sandstorm if it decreases below 20 MPH instead of 30 MPH. Reverted the Endurance nerf, buffing its damage reduction boost from 5% to 10%. The Destroyer's segments take reduced damage from piercing projectiles. Buffed Deathbringer Pickaxe use time from 21 to 9. Decreased the damage buff of several post-Moon Lord enemies: Nerfed Dungeon enemy contact damage buff from 150 to 90, and projectile damage buff from 120 to 60. The post-Devourer of Gods Pumpkin Moon now applies a 2x damage modifier to enemies. Mechanical Eyes, Mechanical Worms, and Mechanical Skulls are sold by the Steampunker. Changed Picksaw's extra tooltip from "Can mine Scoria Ore" to "Can mine Scoria Ore located in the Abyss". Nerfed Influx Waver's damage from 110 to 82. Bound Town NPCs are now immune to all damage. Blood Moons now require 200 max life instead of 120 to occur naturally. Added the line "While equipped, summons Skeletron when the Clothier is killed during nighttime" to Clothier Voodoo Doll's tooltip. The Nebula Pillar will spawn Predictors, Evolution Beasts, and Nebula Floaters. Buffed Flamethrower's damage from 27 to 41. Ancient Iron Helmet and Ancient Gold Helmet now provide the correct mining speed set bonuses. Added the name "Finchi" for the Arms Dealer. All weapons can now receive their class type's best modifier except for Flails, Spears, and Yoyos. ", "Please don't catch space lice. ", "Old labs can be found scattered throughout the Underground. Clarified the exact movement speed boost granted in Falcon Blade's tooltip. Nerfed Possessed Armor DR from 30% to 25%. Buffed Bee Keeper's damage from 26 to 52 and it now inflicts Poisoned for 4 seconds on hit. Buffed Chain Guillotines' damage by 1.2x instead. Rebalanced Amber Staff, buffed damage from 19 to 21, but nerfed use time from 40 to 45 and added a use delay of 10. Truffle Worms can now spawn on the surface Glowing Mushroom biome in Hardmode. Squire armor now grants 3 life regen and 15% melee and minion damage. Buffed Orichalcum Headgear's defense from 4 to 6. Adamantite Headgear increases maximum mana by 80. Sighted is now a tier 4 ranged modifier instead of 3. Nerfed Venom Staff's damage from 104 to 84. The Arms Dealer now sells Musket in Crimson worlds and The Undertaker in Corruption worlds. Item use speed tooltips have been rewritten for clarity: Items with an internal use time value of 1-5 will now be labeled with Insanely fast. Buffed Anchor's damage from 60 to 107, and gave it 1 extra update. The heal has a cooldown of 2.5 seconds. Buffed Copper Hammer use time from 32 to 11. All bosses will now gain boosted stats once the world reaches Hardmode and when Moon Lord has been defeated: All pre-Hardmode vanilla bosses, Creepers, and Skeletron's hands gain a 300% health boost and a 200% damage boost in Hardmode, with an additional 300% health boost and 200% damage boost upon defeating Moon Lord. Buffed Solar Drill use time from 15 to 3 and gave it +4 tile range. Ebonwood trees can drop Blackcurrant and Elderberry. Sandstorms can no longer occur until Skeletron has been defeated. Chaos State, Cursed Flames, and Ichor now display their Revengeance Mode damage taken boosts in their buff descriptions. Buffed Brain of Confusion's dodge cooldown from 120 seconds to 90. Ice Elementals now have a chance to drop an Essence of Eleum. Excalibur no longer inflicts Holy Flames. I am playing in infernum mode and the altar for the profaned guardians says 'read' as I hover over it. The Stardust Pillar will spawn Milkyway Weavers and Star Cells. Ankh Charm and its upgrades now grant immunity to Stoned. Cobalt Hat grants 2 defense and increases maximum mana by 40. Nerfed Fin Wings movement speed boost from 20% to 15%. The Solar Eclipse's enemies now gain increased stats after defeating Moon Lord. https://calamitymod.wiki.gg/index.php?title=Vanilla_changes&oldid=220474, Pages using DynamicPageList3 dplvar parser function, Pages using DynamicPageList3 dplreplace parser function, Creative Commons Attribution-Non-Commercial-ShareAlike 3.0 License, Increases arrow speed by 20% and arrow damage by 5%, 20% increased arrow speed and 5% increased arrow damage, Increases all spawn rates by 150% and maximum spawn count by 140%. ", "The Sea King can provide a bubble to aid with breathing underwater to any who ask for help. . Beam Sword, Ghastly Glaive, Magic Dagger, Night's Edge, Paladin's Hammer, Phoenix Blaster, True Excalibur, True Night's Edge, and Venus Magnum now have auto use. Nerfed Terra Blade's damage from 158 to 127. Angry Nimbus is vulnerable to cold but resistant to electricity, heat, sickness, and water. Buffed Silver Axe use time from 25 to 13 and increased its axe power from 50% to 70%. Platinum armor now increases mining speed by 40%. Buffed Titanium Drill use time from 15 to 4, decreased its pickaxe power from 190% to 180%, and gave it +1 tile range. ", "Is it me or are your weapons getting bigger and bigger? Ice Queens now drop 20-41 Endothermic Energy instead of 10-21. They now have a 15% chance to drop instead of a 20% chance. Buffed Death Sickle's damage from 57 to 82 and velocity from 9 to 15. Both the damage and healing amount increase with the player's strongest class damage. Bubble Gun, Flairon, Razorblade Typhoon, Tempest Staff, and Tsunami are now Nature Weapons. Jousting Lances' damage formula can now be affected by damage boosts, as was originally intended. Buffed Sunfury, it now has 1 extra update. Amarok now inflicts Frostburn for 3 seconds. Buffed Purple Clubberfish's damage from 24 to 45 and its knockback from 7 to 10. Buffed Iron Shortsword's damage from 8 to 10. Added "to summon the Golem" to Lihzahrd Power Cell's tooltip. Buffed Frost Staff, it now inflicts Frostburn for 8 seconds on hit. An Infernum wiki is unlikely to experience that level of shitposting since most players are looking for information, so a majority of the Infernum community will likely be in favor of maintaining it. Buffed Laser Drill's use time from 7 to 4, and decreased axe power from 150 to 120 and pickaxe power from 230 to 220. The first mechanical boss defeated will now cause Mythril and Orichalcum to be spawned in the world. Calamity introduces several means through which bosses can be fought "out of order", which greatly increases the player's choices and freedom during Hardmode. Buffed Magnet Sphere's damage from 48 to 53. Holding Falcon Blade now increases movement speed by 20%. ", "Sheesh, [Name of Drunk Princess] is a little cruel, isn't she? The post-Devourer of Gods Frost Moon now applies a 12x health multiplier to enemies instead of a 15x multiplier, and now applies a 2x damage multiplier. Buffed Falcon Blade's damage from 25 to 40. Increased Cobalt armor's set bonus threshold to reach the maximum damage and critical strike chance boosts from 60 MPH to 80 MPH. Or was that another one". Buffed Classy Cane's damage from 16 to 70. Green Jellyfish can now spawn in Pre-Hardmode with its base damage halved and defense reduced to 4. Nerfed Sand Elemental DR from 20% to 15%. Decreased damage boost from 100 /. Buffed Meteor Staff's damage from 50 to 58, mana cost from 13 to 7, and velocity from 30 to 39. Additionally, removed the Life Pulse sound effect, and the pulse is now only fired if the player is within 35 blocks of an enemy or if the player does not have full HP. Rod of Discord's Chaos State's duration now increases to 12 seconds if the player currently has Scarf Cooldown. Skeleton Archer and Pirate Crossbower arrows. The Princess now sells Resonance Scepter for, The Skeleton Merchant now sells Calcium Potions for. Thanks for sticking around.World Download for the arenas shown in this trailer:https://mega.nz/folder/qhxUkRiT#wwXiiaZe_3EOk6nR50r8UQInfernum Mod Discord Server:https://discord.gg/cKh6nyrSE7What is the Infernum mod?Infernum mod is an extension mod for Calamity that adds an extra difficulty - \"Infernum\", that's harder than Death mode, with a primary focus on expansive reworking of boss AIs.My Discord Server:https://discord.gg/mhgzw3qyeb Buffed Cobalt Shield's defense from 1 to 4. Buffed Thorn Chakram's damage from 25 to 50. Life Drain now does no damage to The Devourer of God's body segments. Nerfed Yoyo Bag, secondary yoyo projectiles now deal 66% of the yoyo's damage. Nerfed Martian Saucer DR from 25% to 20%. Buffed Nightmare Pickaxe use time from 19 to 8 and increased its pickaxe power from 65% to 66%. Buffed Chlorophyte Chainsaw use time from 15 to 3 and increased its axe power from 115% to 120%. Fixed Golden Fishing Rod not dropping from Angler. This can be reverted via the. Buffed Flamarang's damage from 32 to 64, and gave it 2 extra updates. Life Fruit and Plantera's Bulbs can now spawn at the start of Hardmode. Tackle Box is guaranteed on the 12th quest. Nerfed Cobalt Helmet's defense from 16 to 14. Frost Daggerfish, Ice Blade bolt, and Ice Boomerang now inflict Frostburn for 1 second at a 100% chance instead of 4 seconds at a 20% chance and 2 seconds at a 26.67% chance. The crystal no longer fires leaf projectiles at enemies. The mod's Discord link can be found here, and its wiki can be found here . Nerfed Swiftness Potion's movement speed boost from 25% to 15%. Added "New Shop Icon" support to the Golfer, Princess, and Zoologist Town NPCs. Ancient Gold Helmet now counts as an alternate piece for Gold armor's Calamity set bonus. - YouTube From MASSIVE Calamity Abyss changes.to reworked bosses, this video will showcase the upcoming v1.9 Calamity Mod Infernum mode changes!If you enjoyed this v. From MASSIVE. This includes all modifiers introduced by the Calamity Mod. Added a dialogue for the Wizard about Rod of Discord. Nerfed Dutchman Cannon DR from 20% to 15%. Nerfed Wizard Hat magic damage boost from 15% to 5%. Buffed True Night's Edge, it now inflicts Cursed Inferno for 1 second and Shadowflame for 2 seconds on hit. Pumpkin armor no longer boosts rogue damage more than other classes. Gladiator Breastplate now increases rogue critical strike chance by 5%. Rebalanced Enchanted Sword, buffed damage from 24 to 42, nerfed its use time from 17 to 19, and buffed the sword beam's velocity from 9.5 to 15. Nerfed Giant Cursed Skull DR from 25% to 20%. It now ignores 100% of most enemy defense on hit. Buffed Solar Flare Leggings' defense from 20 to 24. Flocko, Gingerbread Man, Ice Elemental, Ice Golem, Ice Queen, Ice Slime, Mister Stabby, Snow Balla, Snowman Gangsta, and Spiked Ice Slime are vulnerable to heat but resistant to cold and sickness. Nerfed Headless Horseman DR from 10% to 5%. Earlygame Infernum Abyss Guide - New obtainment methods for some items : r/CalamityMod by [deleted] Earlygame Infernum Abyss Guide - New obtainment methods for some items The Infernum Abyss has changed the method of obtainment for several items, now that it has removed the Shadow Chests. Glowing Mushroom, Mushroom, Vicious Mushroom and Vile Mushroom now have no sell value. Stacks 3 times, each booster provides a 7.5% damage boost for a maximum of 22.5%. Buffed Pumpkin and Frost Moon enemies now deal 160 extra contact damage instead of 200, and 200 /, Buffed Solar Eclipse enemies now deal 210 extra contact damage instead of 250, and 140 /. Decreased the drop chance of Gladiator armor pieces from Hoplites from 14.29% /. It now ignores 50% of most enemy defense on hit. Increased the Life Pulse delay from 3 seconds to 5. ", "The dungeon seems even more restless than usual, watch out for the powerful abominations stirring up in there. Buffed Celebration's damage from 65 to 130. Obsidian Swordfish now inflicts Hellfire instead of On Fire!. Buffed Cursed Bullet, Exploding Bullet, Golden Bullet, Ichor Bullet, Nano Bullet, Party Bullet, and Venom Bullet velocity multiplier from 3x to 5x. Buffed Mythril Greaves' critical strike chance boost from 3% to 7%. See . Mahogany trees can drop Mango and Pineapple. These effects no longer occur when Demon/Crimson Altars are destroyed. This is added on to any other jump speed boosts the wing accessory might have. If it is greater than half of the maximum velocity, it is set to 100%. The Stylist now sells the Stylish Scissors for, The Arms Dealer can now sell Ammo Reservation Potions for, The Arms Dealer can also sell Battle Potions for, The Demolitionist can now sell Mining, Ironskin, and Shine Potions for, The Demolitionist can also sell Obsidian Skin Potions for, The Demolitionist can also sell Spelunker Potions for, The Dryad can now sell Thorns and Featherfall Potions for, The Dryad can also sell Regeneration Potions for, The Goblin Tinkerer can now sell Stink Potions for, The Mechanic can now sell Builder Potions for, The Merchant can also sell Healing, Mana, and Titan Potions for, The Merchant can also sell Wormhole Potions for, The Party Girl can now sell Gender Change Potions for, The Skeleton Merchant can now sell Calcium Potions for, The Witch Doctor can now sell Calming Potions for, The Witch Doctor can also sell Rage and Wrath Potions for, The Wizard can now sell Mana Regeneration and Magic Power Potions for, The Wizard can also sell Gravitation Potions for. Minions are changed to automatically adjust their damage whenever the player's equipment is changed, no longer needing to be re-summoned in order to take effect. Now fires three additional rainbows. All NPCs gain additional boosts to damage and defense after defeating certain bosses: In Expert Mode, enemies will not spawn in towns. Holding a summon weapon no longer grants 10% increased summon damage. For two players, 82% of health is contributed per player, totaling 164% of base (singleplayer) health. Angel Wings provide +20 max life, 15 defense and +3 life regeneration. ", "Use the Rod of Discord in the Abyss at your own risk. Nerfed Spectre Hood set bonus, increased lifesteal cooldown by 50%. Buffed Candy Cane Sword's damage from 16 to 20. See the Revengeance Mode or Death Mode pages for changes that occur exclusively within those modes. Fire Imp, Hellbat, and Lava Bat are vulnerable to cold, water, and sickness, but resistant to heat. Blade of Grass and Thorn Chakram now inflict Poisoned for 3.5 seconds. Each time the player reforges an item, the tier gets higher until tier 6 is reached. The following projectiles have been adjusted: Ice Elemental and Icy Merman frost blasts. Phantoplasm no longer drops unless Polterghast has been defeated. The Clothier now sells Golden Keys in Hardmode. for 3 seconds on hit. Jungle Crates and Bramble Crates no longer drop Chlorophyte Ore or Chlorophyte Bars. Tin armor now increases mining speed by 10%. Increased Daedalus Stormbow's damage nerf from -25% to -40%. Nerfed Luminite Arrow's damage from 16 to 15, and secondary trails now deal 50% damage. Description. Increased Fire Feather drop rate from 1.33% to 10%. Rod of Discord now only grants boosted Chaos State if a boss is alive or during an event. The Vortex Pillar will spawn Alien Larvae, Alien Hornets, Alien Queens, Vortexians, and Storm Divers. Buffed Cobalt Naginata's damage from 29 to 90. It now decreases enemy contact damage by 10% for 1 second on hit. The Nebula Pillar will spawn Brain Sucklers, Predictors, and Evolution Beasts. . Buffed Shadowbeam Staff's damage from 53 to 106. Electrified no longer does double damage while a boss is not alive. Nerfed Optic Staff's damage from 30 to 22, but it now grants enemies 10 local immunity frames instead of 16 global immunity frames. Buffed Dungeon Guardian's damage reduction from 99.99% to 99.9999%, and it now shoots skulls every second in Revengeance Mode. If Brimstone Elemental has not been defeated: "Perhaps with all that time you've got you could check those old ruins? Contact damage is then multiplied by the number found in the previous step. This multiplier is then applied to the lance's base damage, ignoring any bonuses. Buffed Adamantite Pickaxe use time from 24 to 7 and gave it +1 tile range. Buffed North Pole, it now inflicts Frostburn for 10 seconds on true melee hits, 8 seconds with its clone projectile, and 4 seconds with its snowflake projectiles.
How To Bless An Object With Holy Water,
Tri State Area Illinois,
Endicott Baseball Ranking,
Portsmouth, Nh Easter Egg Hunt 2023,
Articles C