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Published on November 3rd, 2015 | by Don Parsons


One Hour In: Need for Speed

I’ve been asking for a new Need for Speed Underground game to release for several years now. Underground was the perfect mix of racing and customization, and as a former car guru, this game was made for me. Now, I have two big games on my review plate, but with EA Access, I wanted to take a minute (or 60 minutes) to sample the game before it came out. Here are my initial impressions.


  • I love the cinematics, and the way they blend into gameplay is seamless. Also, the characters actually have character, they don’t feel like generic race characters. Yes, they are a little cheesy, but I love it.
  • After the opening story bits, I was allowed to pick a car. The choices were all very different, and also felt very street-oriented. There was a Fox-body Mustang, the Subaru BRZ, and a Honda Civic Type-R, and I went with the BRZ.
  • The car list is primarily street racing cars, with some exotics sprinkled in. I love that this is the case, as I am not into exotics at all, and would rather race in a Mazda RX-7 all day long instead of a crazy Lamborghini.
  • The physics are a little weird, and took some time to get used to. To be honest, I’m still not proficient after an hour or so of racing and driving.
  • When I got back to the garage, I died of spasms as I checked out everything I could customize. Granted, most of it was locked, but the potential is there.
  • I lost my first drift event. That made me a sad panda.
  • Tuning was super easy, or super in-depth. I opted for easy as I had a 10 hour limit and just wanted to sample the game.

Overall, I’m pleased with what I had played and am very excited for playing the game when it releases. Stay tuned for our review in the coming week or so.


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About the Author

got into podcasting in 2007, and transitioned into writing in late 2008. In late 2011, he went from blogging to writing for a small site called Vagary.tv. Don attended E3 for Vagary.tv in 2012. Now, Don is one-fourth of the foundation of Critically Sane.

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